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VR for Dementia Training: How Immersive Experiences Build Empathy and Reduce Incidents

Introduction: A Breakthrough in Understanding Dementia

Traditional dementia training in aged care settings often focuses on lectures, reading materials, or observational shadowing. While these methods are foundational, they rarely allow staff to truly understand the lived experience of dementia.

Enter virtual reality (VR) training, an immersive, emotionally resonant tool now being adopted by progressive aged care providers. By simulating the world from a person with dementia's perspective, VR helps staff develop empathy, reframe challenging behaviours, and respond with compassion rather than frustration.

This blog explores how VR is being used across Australia and globally in dementia care training, its measurable impact on care quality and incident reduction, and how aged care providers can deploy this technology effectively.


Why Traditional Dementia Training Falls Short

Most training programs rely on cognitive understanding rather than emotional insight. Staff are taught:

  • The symptoms of dementia

  • Communication techniques

  • Legal and ethical considerations

While necessary, this training often lacks immediacy. Without experiencing the sensory and emotional confusion that dementia brings, it is hard to grasp why a resident might lash out, withdraw, or repeat themselves constantly.

Care workers may find themselves frustrated, burnt out, or at risk of compassion fatigue. This is where VR steps in to shift the learning from theoretical to experiential.


What Is VR Dementia Training?

VR dementia training uses headsets to immerse users in a 360-degree simulation that mimics the sensory experience of dementia. Programs are created using evidence-based insights into how dementia affects:

  • Vision and spatial perception

  • Auditory processing

  • Memory and time orientation

  • Emotional regulation

Participants navigate everyday environments—a bedroom, a bathroom, a hallway—while dealing with visual distortions, disembodied voices, confusing commands, or missing objects.

Notable platforms include:

  • EDIE (Educational Dementia Immersive Experience) by Dementia Australia

  • VIVE VR simulations used in Canadian and US training programs

  • A Walk Through Dementia by Alzheimer's Research UK

These experiences typically last between 5 to 20 minutes and are followed by structured debriefs.


Key Benefits for Aged Care Providers

1. Deep Empathy Through First-Person Perspective

VR helps staff shift from "fixing behaviours" to understanding the underlying needs or confusion driving those behaviours. This mindset leads to more patient, personalised care responses.

2. Fewer Behavioural Incidents

Providers using VR training have reported reductions in high-risk behaviours such as:

  • Physical or verbal aggression

  • Wandering or exit-seeking

  • Resistance to personal care

These improvements result from staff adjusting their communication, body language, and environmental cues.

3. Higher Staff Confidence and Retention

Caregivers often feel more confident and competent after VR training. They are better equipped to handle stressful situations and feel a greater sense of purpose, which supports retention.

4. More Effective Onboarding

New staff can be trained quickly and empathetically, reducing the time required to feel prepared for dementia care roles.


Evidence and Impact: What the Data Shows

Dementia Australia’s EDIE Pilot

Aged care staff who completed EDIE training reported:

  • 97 percent better understanding of dementia

  • 96 percent intention to change how they support residents

  • Improved incident response time and emotional regulation

University of Queensland Research

A study published in 2023 found that VR-trained staff showed significant improvements in empathy scores and a 25 percent drop in resident aggression rates over six months.

Global Results

In the United Kingdom and Japan, VR training is now part of national dementia education frameworks. Long-term care facilities report improvements in client satisfaction and fewer complaint escalations.


Implementation Guide for Providers

Step 1: Choose the Right Platform

Select a provider that offers:

  • Aged-care-specific dementia modules

  • Local support and staff onboarding

  • Analytics for training outcomes and completion

Recommended tools:

  • EDIE by Dementia Australia

  • SilVR Adventures VR Care Training

  • AlzheimVR (Europe)

Step 2: Equip and Train

You will need:

  • VR headsets (standalone units like Oculus Quest are ideal)

  • A quiet training room or space

  • Initial facilitator training (optional but helpful)

Plan rollout across teams in waves and integrate with existing induction or upskilling programs.

Step 3: Conduct Debriefs and Measure Impact

After each VR session, hold guided discussions where staff can:

  • Reflect on how they felt

  • Discuss what they would change in their interactions

  • Suggest environmental adjustments in their workplace

Track incidents, feedback, and behaviour plans pre and post training.


Addressing Barriers and Misconceptions

“Our Staff Aren’t Tech-Savvy”

VR platforms used in aged care are designed to be intuitive. Most require only one button or controller movement. Staff adapt quickly with brief facilitation.

“It’s Too Expensive”

While initial outlay for headsets and licensing exists, many providers offset this cost through improved care quality, fewer incidents, and reduced staff turnover. Some Australian programs are grant-funded or supported through aged care quality improvement initiatives.

“It Can’t Replace Hands-On Learning”

VR is not a replacement—it is a supplement. It complements shadowing and hands-on practice by priming emotional understanding.


Case Study Snapshot: SilVR Adventures and Regional Victoria Facility

A provider in rural Victoria integrated SilVR Adventures' training across four residential homes. Within three months, they saw:

  • 28 percent reduction in behavioural escalations

  • Increased satisfaction among family members

  • Improved staff survey scores around confidence and empathy

Residents also began using the same headsets for VR travel and reminiscence sessions, extending the technology’s value.


The Future of VR in Aged Care

Beyond dementia training, VR is being used for:

  • Staff orientation and empathy training (mobility issues, sensory overload)

  • Resident social programs and virtual excursions

  • Pain and anxiety management via immersive environments

As more evidence emerges, regulators and accrediting bodies may begin recommending VR as part of mandatory dementia training.


Final Thought: Seeing Through Their Eyes

The power of virtual reality in aged care is not just technological. It is transformational. When staff truly see the world through the eyes of a resident with dementia, their compassion deepens, their patience grows, and their actions shift.

Providers that embrace this innovation position themselves as leaders in quality, empathy-driven care and offer staff an experience that sticks far longer than a slide deck ever could.

Ready to bring VR dementia training to your service?

Explore solutions with Curki.ai or partner platforms to create a safer, smarter, more humane care environment.

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